﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace ConsoleApp1
{
    class Program
    {
        static void Main(string[] args)
        {
            ShopNpc npc1 = new ShopNpc("女娲", NpcType.Shop, "五彩宝石还有蛇尾巴！", ShopType.材料的, "汝之造物主，在此！");
            npc1.Speak();
            ShopNpc npca = new ShopNpc("钟无艳", NpcType.Shop, "一双鞋", ShopType.武器的, "晒会太阳~~");
            npca.Speak();
            ShopNpc npcd = new ShopNpc("梦奇", NpcType.Shop, "甜点", ShopType.食物的, "Hello");
            npcd.Speak();
            TaskNpc npc2 = new TaskNpc("鬼谷子", NpcType.Task, "采花", TaskType.采集的, "快来我的圈套里！");
            npc2.Speak();
            TaskNpc npcb = new TaskNpc("盘古", NpcType.Task, "拿到斧头", TaskType.杀怪的, "随我来！");
            npcb.Speak();
            TaskNpc npcc = new TaskNpc("毕方", NpcType.Task, "把信送到桃林", TaskType.送信的, "振翅高飞！");
            npcc.Speak();
            BlackNpc npc3 = new BlackNpc("帝君", NpcType.Black, "铠甲战衣", BlackType.强化的, "该死！！");
            npc3.Speak();
            BlackNpc npce = new BlackNpc("虞姬", NpcType.Black, "魔女斗篷", BlackType.打造的, "霸王....");
            npce.Speak();
            BlackNpc npcf = new BlackNpc("项羽", NpcType.Black, "红莲斗篷", BlackType.修补的, "一起走...");
            npcf.Speak();
        }
    }
}
